Sir Dragonslayer is on a quest to recover the Holy Grail. Five lands. Five bosses. Ten lives. One very large dragon.

▶ Google Playcoming soon ▶ App Storecoming soon
Battle for the Grail title screen.

The quest

Each land has its own creatures, its own weapon, and a boss waiting at the end.

Level 1: the knight faces the Giant Tree Monster in a forest.
LEVEL 1

The Village and Forest

Leave the village with a double-ended spear and fight through bears, wolves and sneaky foxes.

Boss: the Giant Tree Monster and his enormous green hammer.

Level 2: the knight on a sailing ship as a purple Kraken rises from the sea.
LEVEL 2

The Sea Voyage

Hold the deck with sword and shield while the ship sails on — and watch out for rogue waves.

Boss: the Kraken.

Level 3: the knight in a dark swamp facing a giant frog.
LEVEL 3

The Bog

Squelch through a glowing, gloomy swamp full of things that bite.

Boss: the Huge Fire-Spitting Frog.

Level 4: the knight in the desert facing a mummy.
LEVEL 4

The Desert

Cross hot sand, cacti and rocky canyons under a huge blue sky.

Boss: the Mummy.

Level 5: the knight on a snowy mountain top facing a giant black dragon.
LEVEL 5

The Mountain

Climb rope nets up an icy mountain, past little red dragons, to the very top.

Boss: the Giant Black Dragon — guardian of the Grail.

What's inside

🗡️

Five worlds

Forest, sea, bog, desert and mountain — each with its own enemies and weapon.

🐉

Five bosses

Every boss gets angrier at half health. Learn their moves to win.

👆

Made for touch

Simple on-screen D-pad, jump and attack buttons for phones and tablets.

🚩

Checkpoints

Ten lives per level and mid-level checkpoints, so younger players can keep going.

🙅

No ads, no purchases

No pop-ups, no in-app purchases, no accounts. Just the game.

✈️

Plays offline

No internet needed. Progress is saved on your device.

The Holy Grail glowing on a dark background beside Sir Dragonslayer.

Find the Grail

Beat the dragon, break the diamond case, and bring the Holy Grail home. The real Grail turns out to be a humble wooden cup.

Credits

Story by the kids. Design by Ryan Chase. Built with Unity. Inspired by Ghouls 'n Ghosts.

Environment art includes “Magic Cliffs Environment” by Luis Zuno (@ansimuz), licensed under CC BY 3.0 — cropped, recolored and combined for this game. Also uses Luis Zuno's public-domain packs Country Side Platform Tiles, Sunny Land, Sunnyland Trees Expansion, Gothicvania Swamp, Gothicvania Rocky Pass and Mountain at Dusk. Thank you!